FILM 51 Game Design Studio
This course explores how innovative games are created and what elements go into the design of a good play experience. Games, be they console, networked, mobile, board, or pervasive, provide a versatile platform for design thinking and media practice. During the course, students create a host of game prototypes that address social issues. Students study the process of making games while developing actual game ideas, prototyping, play-testing, and documenting original, innovative game plans in a design journal.
Distributive and/or World Culture