COSC 24 Computer Animation: The State of the Art
This hands-on course focuses on state-of-the-art computer animation, presenting techniques for traditional animation and how they apply to 3D computer animation, motion capture, and dynamic simulations. Facial and full-body animation are covered through projects, readings, and presentations, including physical simulation, procedural methods, image-based rendering, and machine-learning techniques. Students will create short animations. This course focuses on methods, ideas, and practical applications, rather than on mathematics.
Cross Listed Courses
Distributive and/or World Culture